Augmented Reality

This project was an expansion of one of my teammate’s previous assignments, focusing on the integration of augmented reality and art museums. Our brief was to create a demonstratable prototype focusing on the field of industry and construction. This led to us focusing on how we could create a more interactive and personalized experience for individuals wanting to connect with art without limitations.

One of our team members was more experienced in coding and was able to produce a working prototype using ARCore, therefore he took the majority of the responsibility in the project development. Additionally, Adobe Aero was used to create a better understanding of the user’s interaction with individual art pieces (utilizing sound and movement). I primarily focused on the user’s interaction through Figma mock-ups, where I was able to implement the research completed. I ensured that each step of the user’s interaction was thoroughly described, with the sounds, buttons, words, and directions.

 

Video Presentation

This video was created by a fellow team member to efficiently display our prototype whilst another team member presented our demo live so the class could see how it works. We were all involved with the presentation, and I captured our overall design experience within the posters below.

 

Our group communicated via Miro and a Messenger group chat. This was our group’s primary way of keeping track of completed work, sharing progress, links, tracking deadlines, and finalized information for the poster. Our Miro board allowed us to efficiently work on activities collaboratively, but also brainstorm ideas as a shared safe space, so no information was lost or misplaced.